Plan visually on the Shoot Canvas
An infinite board for references, notes, links, locations and scene planning — the moodboard and the scene plan in one place.
Written By Joris Triepels
Last updated About 10 hours ago
The Canvas tab is an infinite board: pan, pinch to zoom (up to 4×) and place things anywhere. It is your moodboard and your scene plan at the same time. It is available in pre-production only.
Getting things onto the board
- Paste or drop images anywhere on the board.
- Paste a URL for an instant link card.
- Right-click anywhere to add a tile exactly where you clicked.
Tile types are Reference (an image with a label), Note (a heading, body text and a colour), Link, Location and Scene concept.
Location cards
A Location tile pulls in a real location from the project — showing its photo and its Scouting / Permit pending / Confirmed status — rather than being a static picture. Add locations in the Locations tab first; the picker will tell you if there are none yet.
Scene frames
As soon as a project has a script, every scene heading in it becomes a scene frame on the board. Drag references, notes or a location into a frame to assign them to that scene, with the scene's shot list shown live inside the frame.
A script appears as its own frame the moment you add it — even before it has any scenes, with a "no scenes yet" prompt — so you can start planning it straight away.
Every script on one board
There is no script picker: the board always shows every script's scene frames at once, with the shared moodboard floating above them. Each script is a real, resizable and movable frame with its title as the header, so you can drag a whole script around by its header.
When the board gets messy, use Arrange scenes into storyline rows to snap everything back into tidy lanes.
Selecting and resizing
Switch on select mode to box-select groups of tiles. Every card and frame has resize handles on all four corners.
Gotchas
- Removing a scene frame leaves its tiles on the canvas — "Remove this scene frame? Tiles inside stay on the canvas."
- A tile whose scene no longer exists in the script is marked Not in script rather than being deleted.